/*
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 */
package extension.game.zone;

/**
 *
 * @author daz
 */
public class Flag {

    public static final String LIST_NUMBER_IN_Table = "numberInTable";
    public static final String NAME_IN_ROOM = "nameInRoom";
    public static final String GROUP_NAME = "group_name";
    public static final String ROOM_NAME = "room_name";
    public static final String ROOM_PLAYER_NAME = "room_player_names";
    public static final String ROOM_PLAYER_POS = "room_player_positions";
    public static final String NUMBER_PLAYER = "number_players";
    public static final String ROOM_BET = "room_bet";
    public static final String LIST_NAMES = "list_name";
    public static final String LIST_MONEY = "list_money";
    public static final String PLAYER_POS = "player_pos";
    public static final String TABLE_HOST = "table_host";
    public static final String PLAYER_LEAVE = "player_leave";
    //player join
    public static final String PLAYER_CARD = "player_card";
    public static final String PLAYER_NAME = "player_join_name";
    public static final String PLAYER_MONEY = "player_join_money";
    public static final String PLAYER_SEAT = "player_join_pos";
    //deal card
    public static final String LIST_CARD = "list_cards";
    public static final String CARD_SEND = "card_fight";
    //first turn
    public static final String FIRST_TURN = "first_turn";
    public static final String LEAVE_ID = "leave_id";
    public static final String NUMBER_PLAYERS = "number_players";
    //fight card
    public static final String PLAYER_FIGHT = "player_fight";
    public static final String GAME_TURN = "game_turn";
    public static final String READY_NAME = "ready_name";
    public static final String PLAYER_STATE = "player_state";
    public static final String DRAW_CARD = "draw_card";
    public static final String CAN_DRAW_CARD = "can_draw_card";
    public static final String DRAW_CARD_TURN = "draw_card_turn";
//    public static final String DRAW_CARD_TURN = "draw_card_turn";
    public static final String CAN_EAT = "can_eat_card";
    public static final String CARD_EAT = "card_eat";
    public static final String SOURCE_SEAT = "source_seat";
    public static final String DES_SEAT = "des_seat";
    public static final String PLAYER_EAT = "player_eat";
    public static final String HAVE_PHOM = "have_phom";
    public static final String CARD_PHOM = "card_phom";
    public static final String PLAYER_RANK = "player_rank";
    public static final String PLAYER_FINISH = "player_finish";
    public static final String MONEY_RESULT = "money_result";
    public static final String CAN_U = "can_u";
    public static final String PHOM_U = "phom_u";
    public static final String PLAYER_U = "player_u";
    public static final String MONEY_CHANGE = "money_change";
    public static final String PLAYER_WIN = "player_win";
    public static final String PLAYER_LOST = "player_lost";
    public static final String PLAYER_WIN_MONEY = "player_win_money";
    public static final String PLAYER_LOST_MONEY = "player_lost_money";
    public static final String FIGHT_CARD = "fight_card";
    public static final String EAT_CARD = "eat_card";
    public static final String DEPOSIT_CARD = "deposit_card";
    public static final String DEPOSIT_TARGET = "deposit_target";
    public static final String PLAYER_DEPOSIT = "player_deposit";
    public static final String CAN_FIGHT = "can_fight";
    public static final String AUTOMATIC = "automatic";
    public static final String READY_RESULT = "ready_result";
    public static final String BET_RESULT = "bet_result";
    public static final String BET_MONEY = "bet_money";
    public static final String LIST_STATES = "list_state";
    public static final String SEAT_POS = "seat_pos";
    public static final String IS_PLAY = "is_play";
    //deal card
    public static final String LIST_CARDS = "list_cards";
    //first turn
    //fight card
    public static final String SKIP_PLAYER = "player_skip";
    public static final String LAST_BLOCK = "last_block";
    public static final String PLAYER_LEVEL = "player_level";
    public static final String PLAYER_LEVEL_NAME = "player_level_name";
    public static final String PLAYER_NUMBER_CARD = "player_number_card";
    public static final String NUMBER_VIEW = "number_view";
    public static final String LIST_RANK = "list_rank";
    public static final String BET_MIN = "bet_min";
}
